![]() ![]() Could it be because Prime Render Offloading is (still) not available in Xorg ? I’m on Ubuntu 20.04.1, see Xorg version below.$ glxinfo | grep -iE ‘OpenGL renderer|vendor’ OpenGL renderer string: llvmpipe (LLVM 11.0.0, 256 bits) $ _NV_PRIME_RENDER_OFFLOAD=1 _GLX_VENDOR_LIBRARY_NAME=nvidia glxinfo | grep -iE ‘OpenGL renderer|vendor’Ĭlient glx vendor string: Mesa Project and SGI Provider 0: id: 0x45 cap: 0x0 crtcs: 3 outputs: 3 associated providers: 0 name:modesetting While I understand that (for now ?) GTX cannot benefit from proper power management, why is this so high ? Any way to reduce that / turn off (without having to force Prime-Intel) ? In idle mode, power draw is always around 35W (as you can see in nvidia-smi).When I “force” Render offloading, it does not work, see below with glxinfo.| GPU GI CI PID Type Process name GPU Memory | ![]() | Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. | GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. I also disabled GPU-manager (by adding nogpumanager to Grub) so that /usr/share/X11//nf don’t get overwrittenĠ0:02.0 VGA compatible controller: Intel Corporation Xeon E3-1200 v2/3rd Gen Core processor Graphics Controller (rev 09)Ġ1:00.0 VGA compatible controller: NVIDIA Corporation GP104 (rev a1). ![]()
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